Self-interview by Lev Manovich for MIT Press
[3/03]
Q.
How long have you been working on this book?
A.
I can give a few different answers to this question. As it often happens with
books, a significant part of the book relies on previously published articles;
the earliest of these was published in 1992. So one answer would be seven years.
The term new media itself started to appear in press around 1990, but I actually
begun to work with computer graphics already in 1984. Subsequently, I worked
as a computer animator, designer, illustrator and programmer; I studied computer
vision and image processing as a graduate student; finally, I wrote a Ph.D.
dissertation on the historical origins of digital media. So I can also say that
I have been working on this book for fifteen years.
It is also so happened that when I was still a teenager in Moscow in mid 1970s,
I was seriously studying art and also attended a special high school,
which had advanced courses in calculus and computer programming. Only later
I made the connection between art and programming but if I did not have
this experience in Moscow, it is possible that I would never get interested
in computer graphics and digital art later on. So in some way this book has
been in the making twenty-five years.
A.
What is new media?
Q.
The short answer: read the book. More seriously, we can define new media as
new cultural forms, which depend on computers for presentation and distribution:
Web sites, virtual worlds, virtual reality, multimedia, computer games, computer
animation. My book investigates continuities and discontinuities between these
new forms and the old ones. What are the ways in which new media relies on older
cultural languages and what are the ways in which it breaks with them? What
is unique about how new media create the illusion of reality, represent space
and time, and organize human experience? How do techniques of old mediasuch
as the rectangular frame, mobile camera and montageoperate in new media?
But this is not all. The computerization of culture not only leads to the emergence
of new forms; it redefines existing ones such as photography and cinema. I therefore
also investigate the effects of the computer revolution on visual culture at
large. How does the shift to computer-based media redefine the nature of static
and moving images? What is the effect of computerization on the visual languages
used by our culture? What are the new aesthetic possibilities, which become
available to us?
Q.
Who do you see as the audience for this book?
A.
Everybody who works with digital media: Web designers, artists, filmmakers,
photographers, architects, television producers, programmers, DJs. On a more
academic side, everybody who studies culture: cultural historians, critics,
art historians, literary scholars, media scholars. Finally, everybody, regardless
of her or his background, who thinks that computerization and Internet are transforming
our culture, will be interested in this book.
Q.
You seem to be different from a typical academic: you maintain your own Web
site; you established your international reputation by publishing online rather
than in traditional academic journals; and you obviously care about fashion,
as can be judged from your personal appearance.
A.
This is all true. Growing up in Soviet Union in the 1970s made me distrustful
of all official communication channels and taught me how to work around them.
So when I saw Mosaic (the first Web browser) in 1993, a light bulb went in my
head. I immediately set up my own Web site and also started to actively contribute
to the emerging Web culture of mailing lists and online journals. I love real-time
nature of Web discussions! Academics journals are fine; but you have to wait
a year or two before your article appears in print; and just seven people read
a typical academic article on the average. Instead, I can write something today,
post it online and get feedback from the readers the same day.
As far as fashion is concerned, I am interested in tracking where culture is
going. We can look at art, architecture or popular music, but I find that fashion
is best in reflecting changing cultural sensibility quickly. Plus, I love to
shop!
Q.
What are your favorite places to shop?
A.
I like Robertson and Melrose (around Fred Segal) areas in Los Angeles; in NYC,
its NoLita and Soho. In fact, this is where I put this book together. I would
sit in a coffee shop or a hotel lobby (such as Standard or Mondrian in LA) working
on my SONY VAIO laptop; and when I felt it was time for a break, I would take
a stroll through various boutiques. I would do that every couple of hours. This
schedule worked amazingly well I never wrote so quickly in my life before!
Q.
Your book contains no illustrations of new media art, software interfaces or
computer technology; instead, you begin with a portfolio of still images from
a famous Russian avant-garde film Man with a Movie Camera (Dziga Vertov, 1929).
Why?
A.
This was a deliberate decision. I wanted to stress historical continuities between
new and old media, to show how many principles of new media can be already found
in older media arts such as cinema. In addition, I wanted to foreground the
avant-garde potential of new media, its promise to create new cultural forms
and to re-define existing ones. So this is why I chosen not just any old media
artifact but this famous avant-garde Russian film. I begin the book with a collection
of stills from the film, which act as a summary of the books main ideas.
If I am to make a sub-title for the book, it would be Everything you wanted
to know about new media but were afraid to ask Dziga Vertov.
Q.
Your book stresses the continuities between the new media and the old, showing
how new media activates creative possibilities, which were already articulated
but not fully realized in the past. But what about the future?
A.
Most writings on new media are full of speculation about the future. My book
analyses new media as it has actually developed up until this point, at the
same time pointing to directions for new media artists and designers which have
not been yet explored. I hope that the theory of new media developed in the
book can act not only as an aid to help understand the present, but also as
a grid for practical experimentation.
At the same time, while my book does not speculate about the future, it does
contain an implicit theory of how new media will develop. This is the advantage
of placing new media within a larger historical perspective. We begin to see
the long trajectories, which lead to new media in its present state; and we
can extrapolate these trajectories into the future.
Q.
What are the new projects you are working on?
A.
I am working on a new book provisionally titled Info-Aesthetics (see www.manovich.net/ia).
I am also working on various practical projects in digital media. You can call
them art; I call them experiments. For me, new media opens up so many new possibilities,
only some of which have been explored so far.