Freud-Lissitzky Navigator is a computer game prototype; a software narrative; a tool to navigate through 20th century cultural history; an experiment in developing analysis of new media that uses the very forms of new media (in this case, computer games and software interfaces).
- Cinema and Architecture Biennial. Graz, Austria, 1999.
- Cybermedia Arts Festival. Lisbon, Portugal, 1999.
- NET.CONDITION. ZKM / Zentrum für Kunst und Medientechnologie Karlsruhe, Germany, 1999.
- Viadarte, Festival de Video y Artes Electronicas. Centro Nacional de las Artes, Mexico City, Mexico, 1999.
- “Digital Arts and Culture ’99.” Atlanta, GA, 1999.
- “Archiving as Art.” The French National Science Research Center (CNRS), Paris, France, 1999.
- “Archiving as Art.” ISEA 2000, Paris, France, 2000.
- “SHIFT-CTRL.” University Art Gallery, University of California, Riverside, CA, 2000.
- “Let’s Entertain.” Walker Art Center, Minneapolis, MN, 2000.
(a) Portland Art Museum, Portland, OR, 2000.
(b) Le Centre Georges Pompidou, Paris, France, 2000.
(c) Museo Rufino Tamayo, Mexico City, Mexico, 2001.
(d) Miami Art Museum, Miami, FL, 2001.
- “The Conquest of Ubiquity,” Centro Párraga, Spain, 2003.
(a) XTRA space CajaMurcia Foundation, Murcia, Spain, 2003.
(b) Atlantic Centre of Modern Art, Las Palmas de Gran Canaria, Spain, 2003.
(c) Koldo Mitxelena Kulturunea Fonoteka, Donostia-San Sebastián, Spain, 2004.
- “Mapping the Unfindable: An Excursion into the Unmappable Mind of Norman M. Klein” (updated 2004 version). The Beall Center for Art and Technology, University of California, Irvine, CA, 2004.
- Manovich, Lev, and Norman M. Klein. “The Freud-Lissitzky Navigator.” Leonardo, 35, no. 1 (February 2002): 8.